Fly is an interactive audiovisual artwork where sound becomes architecture and gesture turns into light.
Driven by real-time input, the piece generates a living space of shifting geometries — stained-glass structures, synaptic links, and luminous particles that emerge, connect, and dissolve like a digital in motion.
Inspired by the language of improvisation, and emotional resonance, Fly reacts to the performer with a call-and-response logic: every impulse builds new forms, new relationships, and new tonal atmospheres, transforming the viewer into a co-creator of the system.
This work explores the boundary between human presence and generative intelligence — a poetic environment where complexity grows from simplicity, and where each interaction becomes a unique, unrepeatable event.
Fly is both an instrument and an evolving sculpture: a space to be played, inhabited, and listened to.




